import SwiftUI struct WorkoutDetailView: View { @ObservedObject var workoutManager: WorkoutManager var body: some View { List { if let workout = workoutManager.selectedWorkout { Section { VStack(spacing: 8) { Text(workout.name ?? "Workout") .font(.headline) Text("\(Int(workout.poolLength))m pool") .font(.caption) .foregroundColor(.secondary) let totalM = workout.sets.reduce(0) { $0 + $1.distancePerRep * $1.repCount } Text("\(totalM)m total") .font(.caption) .foregroundColor(.secondary) } .frame(maxWidth: .infinity) .padding(.vertical, 4) } Section("Sets") { ForEach(Array(workout.sets.enumerated()), id: \.offset) { i, set in HStack { Text("\(i + 1). \(set.stroke)") .font(.body) Spacer() Text("\(set.repCount)x\(set.distancePerRep)m") .font(.caption) .foregroundColor(.secondary) } } } Section { Button { workoutManager.startWorkout() } label: { HStack { Spacer() Image(systemName: "play.fill") Text("Start") .font(.headline) Spacer() } } .buttonStyle(.borderedProminent) .tint(.cyan) Button("Back") { workoutManager.selectedWorkout = nil } .font(.caption) .foregroundColor(.secondary) .frame(maxWidth: .infinity) } } } .listStyle(.automatic) } }